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November 15, 2003

SMIL Copyright Attribution

Via email, a comment from Denise Caruso:

> vlogging? uh-oh. we may be in trouble here. :)

And my response:

Well, the second request I received was to incorporate the text of a weblog post as a scrolling accompaniment to a video clip. xloggers don't miss a citation opportunity!

The tool's XML templates go to the trouble of differentiating between video copyright owner (vs stream publisher), layout author (SMIL presentation designer) and layout copyright owner (entity paying for the layout).

Now that I think about it, we'll need copyright attribution for any merged weblog text or images.

Copyright metadata is visible in the RealPlayer menu, but if the attribution list keeps growing, it should probably become a scrolling list of credits at the end of the clip.

Hmm.

A footnote to my response: the ability of SMIL to synchronize multiple media, including annotation commentary, is not the same as HTML framing or "Third Voice"-style overlays.

SMIL is a W3C standard designed to coordinate distributed content sources and it is an elegant and retroactively obvious model for specifying "parallel" media playback.

The RPXP demos barely scratch the surface of SMIL. SMIL 1.0 is already three years old and widely deployed in RealPlayer 8 and RealOne, and will soon be supported by the open-source Helix player.

As more streaming media sources come online (and you can think of weblogs and slow RSS feeds as text streams), creative multimedia designers will push traditional editing towards real-time composition.

RPXP generates static content, but there's no reason it couldn't be run as a CGI script that would make composition choices on the fly, e.g. based on input from a weblog tool plugin. Possibilities abound.

Posted by dotpeople at November 15, 2003 08:39 PM | TrackBack